Case Study: MaxDiff Gamification

by Jason Anderson
May 27, 2014

Don’t like being forced to join a mailing list just to download a white paper?

Neither do we.

After collecting over 60,000 survey responses from over 20 countries, the evidence is real: MaxDiff gamification offers significant benefits. And with our new Datagame survey gamification platform, you can take advantage of all of these benefits in less than 10 minutes.

  • The MaxDiff Rankifier game collects more data per person
  • Gamified MaxDiff collects better data compared to traditional approaches
  • The MaxDiff game experience yields greater respondent satisfaction
  • Gamified research benefits from better response rates, per minute of survey time
  • The benefits of gamification extend far beyond “gamers” (and are even more effective with non-gamers)
Learn more:
MaxDiff and Gamification (747 downloads) MaxDiff Gamification: The GenPop Effect (583 downloads) We still invite you to subscribe to our newsletter, to receive information about new trends in gamification and other innovative new services; just enter your email address in the form at right.